May 05, 2024  
Undergraduate Catalog | 2016-2017 
    
Undergraduate Catalog | 2016-2017 Previous Edition

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ITCS 4231 - Advanced Game Design and Development


Credit Hours: (3)

Advanced concepts and techniques for electronic game design and development. A project-centered course where students explore complex gameplay and interactivity. Eplores topics from the introductory course in more depth, such as: applying software engineering techniques to developing games, advanced game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence.

Prerequisite(s): ITCS 4230 .
Most Recently Offered (Day): Spring 2017, Summer 2016, Spring 2016
Most Recently Offered (Evening): Course has not been offered at this time in the past 3 years


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