May 05, 2024  
Undergraduate Catalog | 2016-2017 
    
Undergraduate Catalog | 2016-2017 Previous Edition

Add to Catalog Bookmarks (opens a new window)

ITCS 4232 - Game Design and Development Studio


Credit Hours: (3)

Application of advanced concepts and techniques for electronic game design and development. Teams use engineering techniques to incorporate game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence into an electronic game. Individuals develop a complete portfolio of prior work and the course project.

Prerequisite(s): ITSC 3155 , ITCS 3120 , ITCS 4231 , and one approved game elective, or permission of instructor; and Senior standing or permission of department.
Most Recently Offered (Day): Spring 2017, Fall 2016, Spring 2016
Most Recently Offered (Evening): Course has not been offered at this time in the past 3 years


Schedule of Classes




Add to Catalog Bookmarks (opens a new window)